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Isometric Engine [source]
I created this isometric engine with the intent of helping others understand how its done. When I tried learning this, I had a hard time finding simple and easy to understand examples with clean code; this hopefully does a better job. The most unique aspect of programming the isometric perspective is the depth sorting. I hope this helps, enjoy.
[Flash 8 & ActionScript2.0]
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Color Vines [source]
A utilization of Flash 8's BitmapData capabilites. The flow consists of several small segments of colored lines moving about the canvas, after each frame, a snapshot of the segments are taken and added to a bitmap image, then a distortion filter is applied. With this model, the amount resources this consumes never increases. I've found this lightweight enough to even use as my desktop background.
[Flash 8 & ActionScript2.0]
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